Building Ollie
Each person possesses a unique perspective and a valuable contribution to make. In the parable of the blin men and…
With its playful approach to policy making, the SmartCulTour game aims to engage stakeholders to learn about each other’s stakes, about cultural tourism and about interventions to make cultural tourism more sustainable for communities, the environment, and creative businesses. Drawing on insights and outputs of previous WP2&3, concepts have been translated into a workshop with playable interactions. The serious game is a hybrid role-playing game using a combination of a digital dashboard and back-end, a mobile app (for iOS and Android), and physical intervention cards. Players take the role of regional cultural heritage stakeholders aiming to achieve their goals and needs by creating interventions or supporting someone else’s intervention. The game can be contextualised and played in any city or region and is designed to cater 10-15 players. The setup of the game can be tailored to any local situation for which different scenarios can be played through. Once, the setting is defined and player-roles are chosen, participants play in rounds and create or select interventions which support their aims. After implementing the intervention, an evaluation and discussion on potential impacts will take place which is supported by a visualisation on the dashboard.